The story being told solely through sound is about getting late-night snacks while trying to be as quiet as possible. It begins with a person going down the loud, creaky stairs from their room, entering the kitchen, turning on the light, opening the refrigerator to get a drink, and then getting chips from the cabinet. The audio portrays the anxiety of trying not to get caught by the people sleeping in the house while still getting the snack at such a late hour.
(Capcut)
I used a mixture of my own recordings and pre-recorded audio samples from CapCut, where I edited this project. Some of the sounds I recorded myself included the stairs creaking, the soda can opening, drinking soda, chewing chips, the light switch, and the cabinet opening and closing. For the stairs, I stomped while holding my phone close to my shoes, trying to balance being quiet (as one would at night) with making sure the mic picked up the creaks. The cabinet sound was the most challenging, since none of the cabinets in my house made enough noise. I ended up using a sliding drawer instead of a cabinet. For the chip-bag noise, I used my cat’s treat bag to recreate the sound of opening and using a chip bag without realizing and had to end up giving him a reward for my work. For most of the other sounds, I simply placed the microphone very close to capture the most accurate noise possible. I layered classical music in the background since I think of classical music it gives me anxiety and makes me think the characters in a rush or something big is gonna happen. It also builds anticipation, and I made sure to fade it out when the character signs since he believes he got away with getting these snacks and not being heard, but the shush comes in right where the music stops. I also layered a heartbeat really quietly in the background to build anxiety and anticipation which is connected with the effect the music is making.
One of the most difficult parts was making the sounds as realistic as possible. For example, when I recorded going up the stairs, it originally sounded more like wrestling in the woods. I had to redo it several times, even stomping on the stairs to create a more accurate effect. My favorite part of this project was experiencing firsthand how challenging audio work really is and how important it is to storytelling. From this project, I learned that audio alone can tell an entire story, and when used in film, it becomes a powerful extension of what is truly happening.
Behind the scenes of my 100th try of trying to get audio
of going down the stairs and accidentally scaring my cat.





